BeTheFinalBoss
Mutation guide

Shiny, Cursed, and Demonic mutations

Public guides cross-report three ATK and HP multipliers. The game’s mutation roll probabilities and exact costs were not found in a reliable current source, so this page does not estimate them.

Reported multipliersOdds unknownChecked Aug 3, 2026
Quick answer

What each mutation changes

Apply the reported multiplier to a unit's current base ATK and HP. These are stat comparisons, not roll chances, pity rules, or guarantees.

Shiny

×1.3

100 base ATK or HP becomes 130

The smallest of the three reported boosts.

Cursed

×2.0

100 base ATK or HP becomes 200

A reported doubling of the supplied base value.

Demonic

×2.5

100 base ATK or HP becomes 250

The largest reported stat multiplier in the current guide packet.

How to compare

Use your own visible base value

  1. 1. Read the unit’s current ATK or HP in your own game screen.
  2. 2. Multiply it by 1.3, 2.0, or 2.5 for the reported mutation.
  3. 3. Compare the result with the upgrade cost and role you actually need.
  4. 4. Recheck after balance updates; Update 3 mentions balance improvements without a complete stat table.
Open mutation calculator
Evidence check

Why these values are labeled reported

The ×1.3, ×2.0, and ×2.5 values appear across the selected public guide packet, including Gamepur and Roonby reporting. They are useful for transparent arithmetic with player-supplied stats, but they are not presented as a developer-published probability table. When the creator publishes official rates or balance notes, the official source should take precedence.